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Version History

Version 21.147.1

Version 21.147.1

EVENTS

  • A new enemy approaches: Colonel Gearheart! Tear down her War Factories in the hunt for prototype modules
  • Hammerman attacks YOU…
  • Events are now daily!
  • Daily events start at 6am and end at 3am the following day (21h duration)

NEW STUFF

  • Prototype Weapons Lab (unlocks at HQ 15)
  • Assemble experimental and unstable prototype defenses
  • Distract and destroy with a new Gunboat ability: Critters (unlocks at HQ 19)
  • Two new super-challenging operations
  • Sea and land turtles

IMPROVEMENTS

  • One-time only player name change (Settings > Accounts > Change Name)
  • Watch your attack replays from the revamped Activity Log
  • Retreat confirmation
  • Re-arrange your base more easily by swapping building positions
  • Drag and drop Landing Crafts to switch their order
  • Check out your Task Force’s operation stats
  • Leave a friendly note when kicking someone from your Task Force
  • Even better AI pathfinding
  • Arabic language support
  • Lots of new graphics
  • Tons of bug fixes

CHANGES

  • Ice Statue boost duration reduced to 8h from 10h
  • Flamethrower and Scorcher burn damage increases from +damage statues
  • VP reward boat comes at 3am now, when the day’s event ends
  • Reduced camera shake from the Grenadier’s explosions

Version 15.57.1

Version 15.57.1

Undersea Adventure

  • Hunt for treasure under the waves with a brand new Submarine!
  • Find dive locations on your map, and send the Submarine to retrieve sunken treasure

Shock and Awe

  • Give attackers a jolt with Shock Launcher, a new high-level defensive building
  • Enemy troops in the area of effect will be temporarily stunned. Stop rushing Warriors in their tracks!

For the War Effort

  • Your efforts to fight the Blackguard are now rewarded daily! More Victory Points give you a bigger reward
  • Added a special victory reward for raiding the top 3 players on the global leaderboard

Information Warfare

  • An all-new daily report in the Enemy Activity pane shows the number of times your home base was scouted, attacked and raided by the enemy
  • Victory reward of an enemy base is now visible as a map popup after the island has been scouted
  • Player opponent’s Victory Points are now visible when scouting
  • Mine damage is now displayed when scouting

Chill Out

  • A mysterious cold spell has swept across the archipelago, and ice now covers all islands in the Northern region of the map
  • Ice Power Stones only appear on frozen islands
  • Island graphics improved and optimized

Visual upgrades

  • New Rocket Launcher graphics
  • New graphics and visual tweaks for Boom Cannon and Cannon
  • Machine Gun graphics and effect tweaks
  • Rockets from rocket launcher and gunboat barrage now weave in-flight

Version 14.57.1

Version 14.57.1

Visual upgrades

  • New in-game Tank models are now rolling out with improved graphics, animations and effects!
  • More lively home base with Sawmill, Quarry and Iron Mine animations, people entering Residences, and smoke from chimneys
  • Native Kual villages now have a distinctive style
  • New Kual resource boat graphics
  • New Machine Gun and Boom Mine graphics

Interface improvements

  • Wealth of information in new info screen popups: tap any building or troop statistic to get detailed info
  • Glorious new victory screen!
  • Boom Beach is now available in Japanese and Turkish
  • Improved legibility: 1 and 7 are more distinguishable, text size increased on the iPhone, and other font tweaks
  • Added 3 second delay to Statue reclaim confirmation to reduce risk of accidental reclaiming

Balance changes

  • Dr. Terror has upgraded his replicators: he now mass produces mines and tougher defenses!
  • Player base resource reward decreased
  • Gold income from freed Kual villages decreased slightly
  • Defensive statue boost time decreased to 8 hours
  • Using more than one Power Powder to boost one statue will queue up the boosts
  • Removed power stone glitter from destroyed building debris
  • Added a special 3 crystal reward from destroying the #1 player’s base!

Bug Fixes

  • Fixed bug where logging in often resulted in fewer Blackguard invasions
  • Many other bug fixes and optimisations!

Version 13.63.1/Global Launch (Mar 25, 2014)

Version 13.63.1/Global Launch (Mar 25, 2014)

Visual upgrades

  • New 3D characters
  • New defense building graphics
  • New unit animations with more orientations
  • Added male native islander character
  • Improved textures and effects

Interface improvements

  • Lots of UI elements tweaked to fit unified graphics style
  • Resource bases are now teased through the clouds
  • Popup info bubbles for Boss and Resource base teasers
  • Power Powder is back with a new icon!
  • New languages

Game and balance changes

  • Level 15-20 Headquarters and Command Center health increased
  • Power Powder boost times decreased
  • Lots of bug fixes and optimizations!

Version 13.58.1 (Mar 15, 2014)

Version 13.58.1 (Mar 15, 2014)

Visual upgrades:

  • New 3D characters
  • New defense building graphics
  • New unit animations with more orientations
  • Added male native islander character
  • Improved textures and effects

Interface improvements:

  • Lots of UI elements tweaked to fit unified graphics style
  • Resource bases are now teased through the clouds
  • Popup info bubbles for Boss and Resource Base teasers
  • Power Powder is back with a new icon!
  • New languages

Game and balance changes:

  • Level 14-20 Headquarters and Command Center health increased
  • Power Powder boost times decreased
  • Lots of bug fixes and optimizations!

Version 12.18.1 (Mar 07, 2014)

Version 12.18.1 (Mar 07, 2014)

Visual and interface improvements

  • New combat interface!
  • Hammerman’s HQ now teased behind clouds
  • Lots of new and improved graphics
  • Sniper Tower health bar fixed

Game and balance changes

  • New reward calculation for Dr. Terror’s bases
  • Flamethrower damage over time no longer burns after enemy HQ is destroyed

Bug fixes and optimizations

  • Fixed crash bug when clicking on a battle log item at the same time the battle log screen is closing
  • Fixed bug where pressing the unit info button while the screen was closing caused the game to crash
  • Fixed bug where game could crash when going to sleep mode
  • Fixed bug where scouting after finding a new opponent was directed to old opponent’s base
  • Various other bug fixes and optimizations

Version 11.53.1 (Feb 28, 2014)

Version 11.53.1 (Feb 28, 2014)

Visual and interface improvements

  • New spiffy style for our User Interface!
  • New heart-pounding combat music
  • Brand new help and support system
  • Removed camera shake from most explosions

Game and balance changes

  • Better defense upgrades when you capture a Resource base
  • Upgrading the Sculptor now gives Power Powder
  • Attack Statue boost time increased from 1h to 3h
  • Tuned Free Island gold production
  • Increased resource rewards from beating Dr. Terror’s bases
  • New high level Blackguard bases, tweaks to existing bases
  • Enemy invasions stop after 14 hours of not logging in the game

Cool technical stuff

  • Battery saving feature when player is idle
  • Lots of performance optimizations and bug fixes

Version 10.24.1 (Feb 05, 2014)

Version 10.24.1 (Feb 05, 2014)

Lots of changes under the hood! Performance and interface improvements, visual tweaks and bug fixes.

Version 9.21.1 (Jan 28, 2014)

Version 9.21.1 (Jan 28, 2014)

Game and balance changes

  • New unit! The Medic keeps your troops on the fight
  • Reclaiming a Masterpiece now yields Power Powder
  • Power Powder temporarily doubles the power of any Statue
  • Fifty new Blackguard bases
  • Hammerman’s HQ #4 completly overhauled
  • Blackguard bases now give better victory rewards
  • Enemy Activity log now stores more battle replays
  • Troop training costs decreased

Visual and interface improvements

  • Local Leaderboards: who’s the best Boom Commander in your area?
  • Troop, weapon and mine info now viewable during Combat Academy upgrade or research
  • You can now add more troops to the Landing Craft loading queue if you lost troops during loading
  • Cool new effects for Cannons, the Tank and Medkit
  • Artifact screen improved
  • Glittering debris now reveals a crystal to be looted

Also lots of bug fixes and other improvements!

Version 8.18.1 (Dec 30, 2013)

Version 8.18.1 (Dec 30, 2013)

New features and additions

  • discover Ice, Magma and Dark Crystals and use them to craft new Statues
  • new Gunboat ability: protect your troops with a Smoke Screen
  • new Dr. Terror schedule and achievement
  • 50 new single player level

Balance changes

  • destroying Resource Bases no longer yields Crystals
  • Masterpieces are now limited to one per bonus type
  • changing to a less expensive troop type now refunds the gold difference
  • Headquarters upgrades to level 5 and higher now have Experience level requirements

Version 6.44.1 (Dec 05, 2013)

Version 6.44.1 (Dec 05, 2013)

New feature: Dr. Terror

  • new enemy boss appears weekly for a limited time
  • beat as many levels as you can
  • increasing challenge and rewards
  • can you beat the evil genius?

Balance changes

  • Tank and Warrior rebalanced to make all troops more viable in mid-high level gameplay
  • deploying Tanks now costs 2 energy per Tank
  • attack cost decreased, and recouped in victory reward (excluding Resource Bases)
  • Resource Base victory rewards rebalanced

Interface improvements

  • added fireworks to victory screen
  • bonus rewards displayed when scouting and preparing for attack
  • tweaked flow between home base, map and scouting or attack

Also graphics improvements, bug fixes and new content!

Version 5.20.1 (Nov 25, 2013)

Version 5.20.1 (Nov 25, 2013)

  • Boom Mine (formerly known as Tank Mine) does double damage to Tanks, damage to infantry units reduced
  • Boss level difficulty, rewards and experience levels adjusted
  • Gold production boost from statues now affects the gold income from freed villages
  • You can now find a new player opponent to replace a player base on your map after 22 hours
  • You now have a chance to get two Victory Points when you beat a Blackguard base

Visual improvements – Flare (formerly known as Signal Smoke) now visible through trees

  • New and improved landing crafts. Your troops will love them!
  • Added idle animations to make the game world livelier
  • New sparkly water

Interface improvements

  • Enemy Activity log revamped
  • Improved statue info screen, added info about Statue cap upgrades

Also several bug fixes and new enemy bases!

Version 4.14.1 (Nov 18, 2013)

Version 4.14.1 (Nov 18, 2013)

Balance changes

  • Decreased cost of entry level Riflemen and early attacks – Added a base reward for winning an attack against a Mercenary base
  • Rocket Launcher now switches targets in a smaller area

Visual improvements

  • Enemy Activity screen made more readable on iPhone and iPod – Maximum zoom level increased on iPhone and iPod
  • Seagulls are fed, happy and active

Also several bug fixes and new content!

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