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Update: “The Grenadier Awakens”

New toys:

  • The Grenadier! A powerful ranged unit that deals area damage, rather inaccurately (available at HQ 16)
  • Leaders and Officers can spend Intel to sabotage (destroy) random defensive buildings in Task Force operations
  • Added a fresh batch of new Power Bases and NPC levels

Gameplay improvements:

  • Dr. Terror’s Wednesday event Statues have been weakened
  • More consistent invasions (tap here to find out more)
  • Operations will display “too easy”, “easy”, “normal”, “hard” or “impossible” based on your Task Force’s strength
  • Old Flare timers are hidden when a new Flare is used
  • Gunboat ability timers don’t stack on top of each other anymore
  • After maintenance, you can’t attack player bases or Resource Bases for a short while
  • You now get one extra guaranteed Power Stone Crystal after beating Terror Stage 19
  • Changed VP reward to give Shards instead of Crystals (tap here to find out more)
  • Leaving a Task Force at any point during an operation will make you ineligible for the OP reward

Things that look cooler:

  • A captured Blackguard freighter delivers your OP reward
  • Power Core and Power Cell destruction effects have been amped up
  • Gears and fans have been turned on in operation levels
  • New invasion and destruction animations on the map
  • New attack in progress animations on the operations map
  • New look for several building upgrade levels: HQ (4, 5, 6, 17), Quarry (2, 4, 5), Iron Mine (2, 3, 5, 9), Sawmill (7, 8, 9), Sculptor (1, 2, 3, 4, 5), Cannon (11) and Rocket Launcher (7)

UI improvements:

  • New invasion information can be found on the Radar info screen at level 6 (see here)
  • Previous operations can be viewed from the operations map
  • Activity Log now shows Dive Location spawns
  • Visit Task Force members’ bases from the chat
  • Check out potential recruits’ bases from their join requests
  • See which Task Forces your friends are in from the Friends tab
  • Attacker’s name is now shown when watching a replay or spectating
  • Confirmation check before committing to your Task Force attack

Bonus material:

  • Epic win sound plays when you beat an operation, Terror Stage 20 or Lt. Hammerman


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