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Defending

summary

  • Defending is when you attempt to stop invading enemy Troops using your Defensive Buildings.
  • Defenses happen when your base is attacked by another player.
  • To successfully defend your base, you must prevent the attacker from destroying your base’s Headquarters.
    • This can be accomplished in two ways: Destroying all the enemy’s Troops or leaving few enough that the attacker fails to destroy the Headquarters before the time runs out.
    • In the case of Resource Bases, the Outpost must be protected.
  • Winning a home base defense can earn you Intel and Diamonds.
  • When the attacker is successful in destroying your home base, you will lose a Victory Point and whatever Resourcesthat were not protected by your Vault.

When a Defense can Happen

  • AttackabilityCountdownDefenses can only happen when you are offline.
    • The exception to this rule is when you have played for more than a total of 4 hours in one day. After that, you will still be able to play normally, but you could be kicked offline and attacked at any time unless you are attacking a base. After the defense is over, you can return to the game.
    • 30 minutes before you reach the 4 hour limit, a red countdown will appear beside your diamond counter, notifying you of this. Once reached, the following timer that represents the interruption period will be active for the rest of the day and will end simultaneously with that day’s event.
  • There is no “cooldown” or “shield” that protects your base after a defense, so as long as there are players with your base on their map, you can be attacked again.

Being Attacked

  • UnderAttackYou cannot see the outcome of a defense until the attack is over. Until that time, a message will appear and the player will be unable to interact with the game.
  • If your base’s defenses are successful in repelling the attack, you will lose nothing.
  • If your base’s defenses fail to prevent your base’s Headquarters from being destroyed, you will lose one Victory Point and any Resources that were not protected by your Vault.
    • When your Resource Base is conquered, you lose control of it, any uncollectedResources from that Resource Base, and a Victory Point.
  • When logging in after a defense, buildings on your base that were damaged will be shown recovering health. This is purely for show, however. After a defense, your buildings will be fully repaired for the next one. You do not need to log in after a defense to repair your buildings.
  • An attack against your base will never result in any permanent damage.

Defense Rewards

  • Diamonds and Intels earned on a home base defense (regardless of whether the defense wins or not) are related to how many housing space worth of troops are destroyed. Any rewards earned from an attack on your base can be claimed from the attack’s entry in your Activity Log.
  • Note that you are unable to gain more than 4 Intel from the same attacker. Successive attacks by the same attacker will continue to award Diamonds if enough troops are destroyed, but Intel is capped at 4 per attacker.
  • No rewards are earned for troops destroyed in an attack against one of your Resource Bases.
Units (housing space)
Destroyed
Diamond
Reward
Chance of
First Intel
Chance of
Second Intel
0-9 0 0% 0%
10-24 1 100% 0%
25-44 2 100% 5%
45-69 3 100% 10%
70-99 4 100% 25%
100-134 5 100% 50%
135-174 6 100% 70%
175-200 7 100% 100%

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