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Hero Abilities

Second Wind

“Temporarily revives fallen troops. Latest casualties are revived first. If there is not enough capacity to revive a large troop, Riflemen appear instead.” Summary Second Wind is one of Dr. Kavan’s hero abilities. It revives troops that have been previously defeated in battle. Revived troops will glow purple. They do not count towards troops deployed; only the original troop(s) that was/were ...

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Crystal Critters

“Releases a cluster of crystal critters that heal wounded troops and disappear after a short duration.” Summary Crystal Critters is a Hero Ability that can be used by Dr. Kavan during attacks. It spawns a group of green critters that heal troops. These critters last for a short duration and in that timespan can be destroyed by defenses. However they have much more ...

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Ice Shields

“Gives troops around the hero temporary shields that absorb damage until destroyed. Excess damage from the hit that destroys the shield is negated.” Summary Ice Shields is a Hero Ability that Dr. Kavan can use during attacks. When used, Dr. Kavan creates ice shields on every nearby troop, as well as Critters and himself. These shields have low hitpoints but negate excess ...

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Universal Remote

“Hacks the nearest defensive building and turns it against other defenses for a duration. Once the hacking effect expires, the building is stunned for a time. Cannot capture prototype weapons.” Universal Remote is a Hero Ability that can be used by Cpt. Everspark in attacks. When the ability is used, the hero will approach a nearby defensive building (not a Prototype Defense, MMG 9000, or Super Mortar ...

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Battle Orders

“Boosts damage and movement speed of nearby troops for a duration.” Battle Orders is a Hero Ability that can be used by Sgt. Brick in attacks. It creates a large area of effect centered on the hero that increases the damage output and movement speed of your troops for a while. Each use costs 12 more Energy than the previous ...

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Iron Will

“Mitigates damage taken by nearby troops for a duration.” Iron Will is a Hero Ability that can be used by Sgt. Brick in attacks. It creates a large area of effect centered on the hero that reduces the damage that your troops take for a while. Each use costs 12 more Energy than the previous one, with a starting cost ...

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Explosive Charges

“Throws a timed explosive that deals heavy damage at nearest defensive building.” Explosive Charges is a Hero Ability that can be used by Cpt. Everspark in attacks. When the ability used, the hero throws a bomb at a nearby defensive building that explodes and deals very heavy damage to it. Each use costs 4 more Energy than the previous one, ...

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Cluster Grenade

“Throws a Cluster Grenade at the nearest building that not only explodes, but also peppers the area behind the target with explosive shrapnel.” Cluster Grenade is a Hero Ability that can be used by Sgt. Brick in attacks. It fires an initial shell that heavily damages its target and then explodes into shrapnel which peppers the area behind the target. ...

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Critter Swarm

“Releases a large swarm of critters.” Critter Swarm is a Hero Ability that can be used by Cpt. Everspark in attacks. The hero deploys several Critters which then attack and distract buildings. Each use costs 8 more Energy than the previous one, with a starting cost of 8 Energy. If you plan to use Critters several times in an attack, ...

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